PROTO
/ INTERFACING BEYOND
NEW SYSTEMS
ABOUT THE
EVENT
Proto is a prefix meaning first, original, or precursor to something. It’s what comes before everything else takes shape. It is a way of thinking about things in motion: identities, tools, and norms, and how we navigate the evolving relationships we form with them at the intersection of design and technology.

From the first tool carved from stone to today’s digital interfaces, technology has always been more than an artifact: a mirror, extension, language, and sometimes, paradox. With proto we open a space for what is still forming, a gesture toward futures that are unfinished, unknowable, and yet unfolding.

Join us for three days of exhibits, talks, discussions and workshops — hosted by the M.A. ‘Design for Digital Futures’.
WHEN?



WHERE?
02-04 July
2025



SB - Space Between
Steinbühler Tunnel 1,
90433 Nürnberg

Google Maps



Register Here!

PROGRAM
CG-
EVENING
Whether it’s 3D animation, VFX, generative design, VR, AR, scripting, scanning, or real-time tools like Blender, Houdini, Unreal, and TouchDesigner — you’re in the right place.

Let’s stop rendering in isolation: come meet others who understand your file-naming chaos and GPU pains. Ask questions and get advice or even show your own project on our open beamers – no stage, no pressure.

In collaboration with ‘Boutique Plastique’
Manuel Casasola Merkle Professor for Computer Generated Imaging


SPEAKERS


Prof. Constant Dullaart
TalkIconoclasm and the exploit
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Constant Dullaart’s practice explores how social and cultural values reverberate in tools and technology. Dullaart creates works to emphasise an enjoyable friction between old and new, manual and automated, online and offline, real or not. He deconstructs and analyses the specific human circumstances under which technological instruments are created, and how this influences the way the instruments are consequently used. His practice ranges from AI models, to start-ups, virtual armies and custom agents to websites, custom social media and conventional media. Dullaart is the founding professor of Networked Materialities at the Akademie der Bildenden Künste in Nürnberg.
Arseniy Testin
TalkDigital Creation, Human Connection
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Arseniy Testin is a creative technologist with 20+ years in CGI, storytelling, and digital systems. He founded a boutique studio delivering campaigns for global brands, and now works at adidas building scalable tools for visualization and innovation. His focus is bridging creativity and technology through structured, hands-on work that makes complex systems feel human, usable, and real.


Dr. Daniel Wessolek
Talk Ensh*ttification of Technology:
Can Communities of Practice Make a Difference?
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Dr. Daniel Wessolek is an artist, designer, and researcher specializing in tangible interaction design, open-source hardware, assistive technologies, and collaborative maker practices. He leads the Media Lab at the Academy of Fine Arts Nuremberg, focusing on creative coding and media installations. Wessolek has worked on European research projects, co-founded the Prototype Fund Hardware, and previously held academic roles in Weimar, Singapore, and Berlin. He holds advanced degrees in media art, art theory, and digital media.
WORKSHOP Rethinking Creativity
AI vs. Human - Logic or Narrative

‘We are witnessing AI rapidly producing images, music, texts, layouts, and more. These “creative” results are starting to raise questions about what role humans play in creativity.’

The workshop reimagines creativity beyond logic-driven methods common in AI and traditional techniques, focusing on unique human strengths in storytelling and meaning-making. We’ll experiment with narrative creativity to consciously incorporate narrative thinking into ideation, uncovering new possibilities for art and design.
Maximiliane Nirschl
Filmmaker and Multimedia Designer


EXHIBITS Spanning quantum-inspired design, multi-media installations and physical computing, the showcased works open speculative pathways, shifting meanings, and critical perspectives to explore, question, and rethink our relationship with technology, materiality, and society.


‘Shrinkifying Glass’ — Karlis Stigis (2025)
‘Cave Installation’ — Alicia Brunner (2025)
‘How everything is connected ’ —  Louis Brodnig (2023)
‘DZL’ — Peter Cornicius (2025)
‘The Green Thumb’ — Antonia Christofori (2025)
‘Flora or Fauna?’ —  Louis Brodnig (2025)
‘DVD’ —  Ricardo Mehl (2025)
‘The Prompt of A Man’ — Subhan Yusifli (2025)
ABOUT US  We are a group of local and international students in the Design for Digital Futures Master’s program at Nuremberg Institute of Technology — a course that brings together creativity and technology through an interdisciplinary approach. Coming from diverse backgrounds, we share a curiosity to explore the future of digital design.